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RESUME

Contact

Industry experience

sound designer (Freelance)
earbeard games - fast master turbo (may. 2020)
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  • Corresponded with the lead developer to provide audio assets

  • Executed in a fast-paced nature to meet approval before deadlines

  • Created high-quality unique audio samples

  • Developed original sounds derived from personally recorded libraries

  • Performed quick turnaround with any auditory notes from the developer

  • Designed original sounds which saw placement in the final product (SFX & UI)

Dub Stage Intern
full sail university (March. 2020 - april. 2020)​
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  • Aid Re-Recording Mixer in preparation for final stages of a mix session 

  • Synchronize and edit dialogue, SFX, and backgrounds to picture

  • Prepare mix sessions for ADR & Foley recording for the recordist

  • Conduct searches through vast SFX databases

  • Employ strong knowledge of Avid Pro Tools for daily tasks

  • Perform routine daily maintenance and upkeep of the dub stage for clients

Mix Palace Studio Assistant
full sail university (October. 2019 - March. 2020)​
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  • Applied knowledge of signal flow and various recording consoles to aid students

  • Maintained upkeep of 12 individual mixing rooms utilized by various engineers

  • Cataloged and database any discrepancies involving consoles and outboard gear

  • Guided students passed any roadblocks during tracking and mixing sessions

  • Employed strong knowledge of Microsoft Office Suite to schedule and organize

  • Conducted and oversaw the daily opening and closing procedures of the studios

sound designer (Freelance)
earbeard games - cosmic mayhem (Dec. 2019)
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  • Corresponded with the lead developer to provide audio assets

  • Executed in a fast-paced nature to meet approval before deadlines

  • Created high-quality unique audio samples

  • Applied recording concepts such as signal flow and dynamics processing

  • Performed quick turnaround with any auditory notes from the developer

  • Designed original sounds which saw placement in the final product (SFX & UI)

foley editor (freelance)
Foley Editor - Guts & Gore SFX Pack (October. 2019)​
  • Connected with the tracking engineer to determine which edits were needed

  • Organized and edited a 2+ hour Foley tracking session

  • Utilized audio editing concepts to cleanly top and tail each action

  • Demonstrated creative editing techniques to remove unwanted sound

  • Implemented knowledge of Pro Tools and Izotope RX to clean up recordings

  • Aided in normalizing and mastering deliverables for public release

education

Full Sail University
B.S. Recording Arts (2020)​
Winter Park, Florida. 3.9 GPA
Awarded Course Directors Achievement for Session Recording & Advanced Audio Workstations
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​Relevant Fields of Study:
  • Sound Design for Games
  • Advanced Audio Workstations
  • Audio Post Production
  • Recording Principles
  • Sequencing Technology

Skills

Software
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​AVid Pro Tools HD
Logic Pro X
Reaper
Izotope RX
WWise
Unreal Engine (implementation)
Microsoft Office Suite
Mac OS & Windows
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hardware
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​AVid S6
API Vision
SSL AWS 900+
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OTHER
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VO Recording
Composing
Audio Engineering
Music Transcription
Multi-instrumentalist
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